View Full Version : Feedback, Bug Report, Whining, and More Feedback


StealthFire
08-24-2010, 12:30 AM
First off, hey Clord, I'm from the SEA Bnet server and I can say that THE Card Game is easily the most played and talked about map on the server at the moment. I want to say great job, and thank you for taking the trouble to send the map over here.

Now on to the bug reports and balance whining :

Upgrades - I love the addition of upgrades, it adds incredible depth to a previously already good game. But there is a spam-upgrades bug that allow units to get really, ridiculously powerful while charging you the upgrade cost multiple times.

Spine/Missile turret - When you spam-upgrade HP, these things live an incredibly long time, and may as well be permanent defenses.

Ghosts - especially since the addition of upgrades, are far, FAR too powerful for 9 gas. I'm talking about a single ghost taking out a fleet of void rays, several heroes and basically instagibbing all the units you'd usually consider a counter to the Ghost. Put a few of these together and no melee threat, not even spam-zerglings can stand in their way.

Void Rays - they have the fastest attack animation in the game, with a few attack upgrades, this means they kill the scout, which you might have thought was a voidray counter - instantly. The lack of a real attack cooldown also means that a charged voidray can vaporize 20 units before they do a thing if it's sitting just outside their spawning zone. It's more of a balance issue, voidrays are mad if charged, and still stronger than most units even when not charged. Maybe scout should get +1 air range to properly perform it's role?

Final feedback - It may sound crazy to you, but I'd actually like the spam-upgrade mechanic to be kept in the game. It feels a lot like tiny glitches or crazy over-powered units used in legacy competitive games like StarCraft 1. To the untrained eye, it just looks like a flaw, but when you see experts trying to abuse that same glitches or balance issue against each other, it makes for far more exciting matches.